Game 2 - Outlook

Player vs. Player (PvP) Battles

As second Game to DEEP, a turn based battle game will be introduced. Users will be able to use their Characters from Charles to play vs artificial intelligence or other real life players.

Battles are conducted on a turn-by-turn basis. Teams fight against each other in rounds, and the winner of each battle is rewarded. These rewards might include skins, accelerating the evolution of a Charly, or potions to increase advantages during battle

The performance of each Charly in battle is influenced by different attributes, which change as the Charly is cared for, and through its interaction in battles. These attributes are:

  • Health (HP)

    • Determines the amount of hit points your Charly inflicts on an opponent

  • Speed (S)

    • Determines attack order and chance of a critical strike on an opponent

  • Dexterity (Dex)

    • Determines hit accuracy, increases your chance not to miss an attack.

  • Defence (D)

    • Determines how much damage a Charly can negate during an attack

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